CFTools Cloud is a SaaS solution for game server administration and management. Your customers may use CFTools Cloud for various tasks regarding their game servers in regards to administration, automation and player interaction.
The core CFTools Cloud platform, works based off RCon. Each game title has different RCon protocols and specifications. The fundamental requirement is that the game title supports RCon, and you are properly configuring and exposing the RCon interface.
In addition to RCon, Steam based game servers require to be indexed to properly function with the platform. Our Steam metadata crawlers are documented here: https://help.cftools.com/en/technical/server-metadata-crawler
Technical recommendations
DayZ
DayZ blocks game port +2 & +4 for internal use.
Recommended RCon port allocation: game port +3
DayZ RCon adheres to the BattlEye RCon protocol eg. utilizes UDP and sends a high frequency of packets, rate limiting should be set to higher frequencies +/- 300 pps
ArmA 2
DayZ blocks game port +4 for internal use.
Recommended RCon port allocation: game port +3
ArmA 2 RCon adheres to the BattlEye RCon protocol eg. utilizes UDP and sends a high frequency of packets, rate limiting should be set to higher frequencies +/- 300 pps
ArmA 3
DayZ blocks game port +4 for internal use.
Recommended RCon port allocation: game port +3
ArmA 3 RCon adheres to the BattlEye RCon protocol eg. utilizes UDP and sends a high frequency of packets, rate limiting should be set to higher frequencies +/- 300 pps